These are a selection of some characters I made(modeled and textured)
for a runner mobile game "Boogey Boy".
I tried a new way to compress the texture into simple color swatches.
In this way, I was able to make most of the textures into tiny sizes like, 16x16 pixels.
It was a challenge made from the facts that textures are more expensive than polygons for the mobile memories.
I also rigged the characters as well. Posing and animation is done by the amazing Ivy Flores :)